Travel App / 2026

TripWhiz

Travel discovery that starts with a feeling, not a form

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Client
Concept
Role
Product Designer
Year
2026
Discipline
Travel App
TripWhiz interface

TripWhiz is a concept mobile app designed to help users discover destinations, explore travel content visually and plan trips more intuitively.

The problem

Most travel apps open with a search field, which assumes you already know where you're going. People browsing for inspiration have nothing to hold on to.

The approach

I led with imagery: an editorial discovery feed, saveable destination cards, and a planning flow that turns anything you've saved into an itinerary. Onboarding learns travel style in three taps instead of a questionnaire.

The outcome

A visually-led travel UI with a complete onboarding, discovery, detail and planning journey prototyped end to end.

25+

Screens

4

Flows

Figma

Tools